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Showing posts with label educational games. Show all posts
Showing posts with label educational games. Show all posts

Saturday, April 27, 2013

Turma Cósmica volumes 3 and 4

Before writing in-depth about my current works, I'd like to post here some images from our last two games that were produced for Windows and Linux (under wine).

Turma Cósimica Vol. 3

- Rumo ao planeta Antiqua - 
(Heading to planet Antiqua)







Trailer



Turma Cósimica Vol. 4

- Reconquistando o Brasil - 
(Reconquering Brazil)







Trailer and Game Play


These games were produced almost 4 years ago with Torque Game Engine. The 2D elements were done in Adobe Photoshop and the 3D was done in Autodesk 3DS Max.

Another tool that I used indirectly on Volume 4 was Adobe Flash. I did many animated concepts, game play development and even some coding in Action Script and presented them to the programming team to be implemented in Torque.

Since hardware and software progresses at an amazing rate, the game play and graphics quality in these games are a bit outdated already specially Volume 3, but I still consider them to be of great value to be used in schools or at home following the same curriculum used in a normal class room. These two games were developed for kids in 3rd and 4th grades.

Tuesday, January 17, 2012

Turma Cósmica (Cosmic Bunch) trailers.

Here are some trailers that I prepared for the volumes 1, 2, 3 and 4 of Turma Cósmica (Cosmic Bunch), a set of educational computer games we developed at PUC-PR University in collaboration with Editora FTD

My duties on this varied through art direction, 2d artist, 3d modeling, texturing, level design and building and sound editor and even some programming here and there and graphic design for the boxes.  The whole development team was of about 15 people including interns.

For this year, our efforts are concentrated in making a web version of Turma Cósmica.


Trailer for Volumes 1 and 2


Trailer for Volume 3
- Rumo ao planeta Antiqua -
(Heading to planet Antiqua)


Trailer for Volume 4A
- Reconquistando o Brasil -
(Reconquering Brazil)


Gameplay of Volume 4B
- Contador de histórias 3d ( 3D story teller) - 

Wednesday, October 26, 2011

Quick test with Cycles render engine.

This is a quick and dirty test of the Turma Córmica and  Cycles. I'll try to post more details about the setup and some overall fine tunes on the meshes, materials and poses on a next post, these meshes are optimized for the game engine not a full render.



I think these guys would look great as actual mini figures.

Thursday, February 24, 2011

Turma Cósmica

Loosely translated to english as "Cosmic Bunch" is the first set of educational computer games for children that I have worked on, and it was released this week here in Brazil.


My duties in the production were:
  • Game design for all 2D games;
  • Programming for about 60% of the 2D games;
  • Sound editing for all of the 2D games;
  • Illustrations and painting for the 2D and some 3D games;
  • Modeling and texturing for some of the 3D games;
  • Package design.
Below are some screenshots, and background illustrations with a brief description of my acting in each.



*Game design, programming and illustrations (except the character).



* Concepts, game design and background illustrations.





* Game design and illustrations.





*Game design and programming.




*Game design, programming and backgrounds.



*Game design and programming




*Concepts, slideshow painting, 3D modeling and texturing.




*Package design and rendering.



**All images belong to PUC-PR and Editora FTD