These are the first two renderings of my tests in Blender.
First one is Tea Box, I was still learning the modeling and UV mapping tools. I was still having a hard time understanding the materials and textures at this time. There are some color bending on the background that I think is caused by a bad smoothing on the infinite plane. If I spend time again on this file, I would redo the two tea bags on the right.
The second image is more recent, I just finished the rendering last night, but I'm still not 100% happy with the illumination and colors. Right now it has to much contrast, maybe because of the lack of indirect illumination. I also think that the colors don't look right, it looks almost like a painting.
I'll be definitely trying a new rendering on this one.
So, things that I'm still trying to adjust my self in Blender:
- Complex scenes organization;
- Materials;
- Lighting;
- Rendering parameters.
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